| Some Tips
-
Second Quit takes
you to the home screen
-
Second Enter replays
your earlier steps on your home screen
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Second 0 gives you
a catalog of commands
To Clear the List
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Arrow up to list name
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Hit Clear
-
Hit Enter
To Make a Plot
To See Specific Points
- Hit the Trace key to move around on the screen
To Get Statistics From One List
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Go to Stat
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Select Calc
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Select 1-var stat
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Enter List name
To Get a Median Fit Line
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Go to Stat
-
Select Calc
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Select Med-med or #3
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Y=
-
Select Vars
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Arrow down to Statistics and Enter
or Select #5
-
Select EQ (Equations)
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Select REG EQ (Regular Equation) and Enter
or Select #1
- Hit Graph
OR
-
Go to Stat
-
Select Calc
-
Select Med-med or #3
-
Hit Second and whatever columns you are going
to use.
-
Put a comma between entries and after the second entry.
-
Hit Vars
-
Select y-vars and Enter
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Select whichever function you want to use (e.g. y1)
-
Select Graph (make sure you have the screen
set correctly)
-
Use Zoom and select 9 if
necessary.
To Input a Formula
To Generate Random Numbers
To Seed New Calculators for Random Numbers
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Pick a four-digit number
-
Select STO
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Select Math
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Select PRB
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Select rand
-
Enter
To Name a List
-
Go to Stat
-
Select Edit
-
Arrow to the top of the list
-
Right arrow to the right to List
7
-
Make sure the cursor box has an A showing
and type in name of list
- If no letter A is showing, go to Alpha
and type in name of list
To Get a List Back That You Have Lost
-
Select Stat
-
Select 5—Set Up Editor
To Use a Named List in a Formula
To Use a Name You Have Given a List in a Plot
To Delete a List Name You Have Entered
-
Go to Second and then
Mem
-
Go to Delete
-
Select what you want to delete by hitting
Enter
-
Be really careful with this. You could
erase everything in the memory.
To Trace
To Link
-
To receive:
-
Second Link
-
Select Receive
-
Hit Enter before the sender does.
-
Your calculator should display Waiting
-
After the sender hits Enter, select Overwrite
If You get an Error Message
APPS Button
-
Go to the APPS button and
select Probability Simulation (#6)
-
Press any key and you get a menu that
includes these choices:
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Toss Coins
-
Roll Dice
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Pick Marbles
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Spin Spinner
- Draw Cards and Random Numbers
-
Once you have selected a game, the line of blue buttons directly
under the screen becomes active. For examples, in Toss
Coins, the y= button allows you to
escape, the Window button lets you toss one
coin, the Zoom button tosses 10 coins, the
Trace button tosses 50 coins and the Graph
button clears the screen.
-
If you see the word Set in any game, this
lets you set the preferences.
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